SkillWarz in-game currency is the primary cash system used to purchase cosmetic items such as weapon skins, melee weapons, and sprays in the in-game shop. Introduced across updates v1.1 and v1.28, currency is earned by finishing matches, watching optional rewarded ads, completing daily challenges, and wagering funds on tiered daily contracts.
Progression items like perks and weapon attachments are unlocked through level ranks and prestige challenges rather than bought with cash, ensuring the economy centers around visual customization and profile progression.
How to Earn In-Game Currency in SkillWarz
Players can accumulate cash across several gameplay channels, depending on platform and game mode:
- Completing Matches: Simply playing online matches rewards currency directly to your player profile based on match completion and participation.
- Steam-Only Mode Multiplier: According to official Steam update notes from developer OneManArmy, playing in dedicated Steam Mode awards 2x more money than standard Cross-Play mode. When active, Double XP events also provide a 2x XP boost that further accelerates currency gains.
- Rewarded Ads (Web/CrazyGames): Players on web versions can view up to 5 rewarded advertisements per day to gain quick bonus money.
- Daily Challenges: Every day, accounts receive 2 free daily challenges that automatically track progress during matches without any upfront buy-in.
To save earned currency, challenges, and contract progress, players must be logged into an active account (such as a registered CrazyGames account on the web version or through the Steam platform).
Daily Challenges and Contracts Breakdown
The primary active method for grinding currency daily is the combined challenge and contract board, which resets every 24 hours. While daily challenges are free to complete, contracts function on a risk-and-reward system where you pay an entry fee upfront. If you fail to finish the contract within its session timeframe, you lose the fee.
Contract Tiers and Profits
| Contract / Task | Upfront Cost | Completion Reward | Net Profit |
|---|---|---|---|
| Daily Challenge 1 (e.g., Play 3 matches) | $0 | $200 | $200 |
| Daily Challenge 2 (e.g., 30 weapon kills) | $0 | $300 | $300 |
| Easy Contract | $100 | $300 | $200 |
| Medium Contract | $150 | $500 | $350 |
| Hard Contract | $250 | $700 | $450 |
| All Daily Objectives Bonus | $0 | $500 | $500 |
Finishing all three daily contracts and challenges within the same day unlocks an additional $500 bonus reward claimable from the contracts menu.
Handling Specific Contract Objectives
When daily challenges or contracts require kills with specific equipment or loadouts, loadout presets determine which weapons you spawn with:
- Assault: Carries the M4A1 primary, Deagle secondary, and frag grenades.
- Specialist: Carries the AK47 primary, Deagle secondary, and frag grenades.
- Commando: Carries the MG4 primary and Deagle secondary.
- Recon: Carries the L96A1 sniper, USP45 secondary, and claymores.
- Marksman: Carries the M107 sniper and claymores.
- Scout: Carries the M110 sniper rifle and Micro UZI secondary.
- Explosives Objectives: Kills count when using claymores (Recon, Marksman), frag grenades (Assault, Specialist), or UCAVs obtained from red supply crates on supporting maps.
Important Contract Session Warning
Active contracts do not carry persistent mid-game saves. Official forum patch notes confirm that if your game closes or crashes while a contract is running, the active contract expires and the entry fee is forfeited. Because contracts are designed as short tasks intended for a single session (usually lasting up to 30 minutes), prioritize finishing your active contract before closing your browser tab or client.
What Can You Buy With Currency in the Shop?
The cosmetic shop lets you spend accumulated currency on three primary categories of visual gear:
- Weapon Skins: Custom finishes for primary and secondary firearms. This includes standard weapon skins across guns like the AUG, AK12, DAO-12, G22, K10, and P99, as well as standalone offerings like the community-designed Specter skin for the Vector.
- Melee Weapons: Distinct close-combat tools to equip in your melee slot (default key 3), including the pocket knife, Bowie knife, and fireman's axe. Certain melee weapons can also be earned via Prestige leveling.
- Sprays: Custom tags and country flags that you can spray onto surfaces in multiplayer maps.
In-game currency cannot be spent to skip weapon unlock ranks, purchase gameplay perks, or buy balance-affecting stats. All functional combat enhancements remain strictly tied to regular level grinding and Prestige progression.
Frequently Asked Questions
Can you purchase attachments or perks with in-game currency?
No. Official developer updates confirm that attachments, functional weapons, and perks (such as Fast Hands, Sprinter, or Extra Health) cannot be bought with currency. They are strictly unlocked through character ranks and class progression.
Why did I lose my contract entry fee after disconnecting?
Active contracts are designed for single-session play and last roughly 30 minutes. If the game client closes or crashes, the contract state is not saved, causing the contract to fail and the entry fee to be lost.
Is currency shared between Steam Mode and Crossplay Mode?
Currency balance is tied to your account profile. However, matches played specifically inside the PC-exclusive Steam Mode grant double the currency payout compared to Crossplay matches, along with potential Double XP event boosts.












